It’s become a game of chess, by wheel and trigger.
Auto Fire is a reinterpretation of the great auto combat games of the 1980’s: Car Wars, Autoduel, and Roadwar 2000. It combines the tactical combat planning, dynamic world-generation, and player advancement of Roguelikes with outlaw landscapes, decked-out cars and the ongoing quest for fame. Refine your vehicle, take on missions and build a name for yourself in a world where the only way to thrive is to drive.
In Auto Fire the player drives a weaponized vehicle through the untamed badlands, battling bandits and mutants, and acting as a lifeline between the walled cities that humanity has retreated into. Over time, you can build your notoriety and your name among the bored populace, turning you from a curiosity to celebrity to legend.
This is still a project in development… Luckily you can check it out for free on Itch.io!
For more information you can keep up with what’s going on by following the Vertigames blog, or hop onto the Discord give us your opinions on all things where vehicles shoot other vehicles…
Super-Secret Origin Story
Auto Fire began its life as an entry into the 7-Day Roguelike Challenge for 2016. I had been considering a tactical auto-combat game for a long time, but putting it into the Roguelike model suddenly pushed the potential into something amazing. You can check out (and even play!) the original 2D Autofire by going here.