While Auto Fire is my main passion, it’s always fun to do something just because it’s damn fun. I had this past week off from my day job, and here I thought I’d be diving deep into more car combat as always, but something drew me to start messing around with an old Ludum Dare project I did several years ago, at the time called Cardinal Cell.
Giving it some groove and turning it into Skate Knight was quite a blast. I learned a bunch about Unity’s 2D tileset system and their new UI system. Then I dipped my toe into some tweaks to make things match the BPM of the new disco-y soundtrack. I still have a ways to go, in particular I need to build some more stages, but the foundation is now laid.
The best part is that you just need a browser to play. I’ve been playing it for five years now, it’s a fun little diversion for a quick break!
Is this a distraction from Auto Fire? A little, but we could all use a reset from time to time. I’m looking forward to doing more Auto Fire even more refreshed than before.
I had a lot of funÂ last weekend with my gameÂ Cardinal Cell. Â It was pretty fun in the end but it was ugly enough to make babies cry because I cobbled together the art on my own. Â I could have maybe increased the quality another quarter-point on my own before finishing off the 48 hoursâ€¦ Â I could have chosen a style. Â I could have smoothed out the busy textures. Â However, I was focused on closing the book withÂ features-features-features.
Iâ€™m pretty confident that it was a mistake on my partâ€¦ Â whileÂ I go through other peopleâ€™s games I constantly have to tell myselfÂ to not let an ugly game influence my assessment of its funâ€¦ or let a pretty game get away with dull gameplay. Â Maybe itâ€™s not fair, but thatâ€™s the way the world works. Â Those of us with weaker art skills have a challenge to overcome.
Because the game lookedÂ so bad I did a quick reskin this weekend to use some pixel art and audio that I had handy. Â I think the gameplay stands well on its own, but the revamp makes a difference in my opinion. Â A friendÂ offered up some real art and weâ€™re going toÂ rebrand it asâ€¦ Â wait for itâ€¦Â Skate Knight.
If youâ€™re interested in seeing what a few hours of stock graphics and sounds can do for a game,Â check out the game on itch.io below.