Hiiiiiighway

I’ve made more progress in sealing up road connections, adding more variety and, most of all, creating 4-lane roads!  I’ve still got to work on seeding out the highway before the map is built, so we have a big thoroughfare in there.  Pretty soon I should be far enough to start getting Fog of War back in (which was ditched when I made the move from 2D to 3D back in May).

Also, Unity has had some nice sales lately and I stumbled onto this, which I jumped on.  At first glance the pack seems to be selling a bunch of muzzle flash VFX and so on, but it also includes this sweet modular turret system which includes a bunch of different weapons that can be separated from their turret bases.  How cool is that?

weapons

I was starting to make plans towards learning some basic 3D modeling so that I could make weapons like this…  typically they are attached to the side of a vehicle or something.

In my case I want the player to be able to see the weapons in their inventory, and then place them out on a grid.  So, while I will still need to find or create some of the more unusual models (what does a smoke screen sprayer look like?), I can get pretty far with these guys.

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