It’s funny how I spent all this time to create a prop distribution system, created tiles and various features to randomize and space out various tiles but never have the time to really find good models to populate the map with… Â so sometimes I play on a fairly empty map.
I spent the morning digging up some reasonably non-terrible assets to build tiles out of, and the results are luckily pretty good:
The problem is that whenever I’m doing visual stuff I’m both happy because things look better, but I feel guilty that I’m not working on function… Â Back to work!