Skate Knight Update

(Formerly Cardinal Cell)

Quick update for now:  Over the past month I’ve been getting a lot of base functionality in:

  • Dwarves knock enemies around in addition to stunning them.
  • Items and monsters are flung from the sides of the screen at Stage start.
  • Bonus gold is awarded for kill chains.
  • The gold collected is tallied at the end of a level and each survivor grants a gold bonus.
  • The player earns stars based on the amount of gold collected.
  • The moon arcs over the sky from the start to the end of the night, because that is the length of our hero’s prison sentence.
  • I can lay out a custom level for each individual venue, with 12 “hour” stages each now.  The player can select from a set in the main menu and try for a high score in each.

Forgive the temp sprites…  We’re still nailing the look.

Some work in progress

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